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Lead app developer at eargym at eargym

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  • Remote
  • fulltime

Objective:  To deliver eargym’s MVP (1st paid product).

Background
eargym is on a mission to improve the world’s hearing.

Hearing is the neglected sense, 1.5bn people are at risk from hearing loss and even mild hearing loss doubles your risk of dementia yet the only real solution is hearing aids, typically reluctantly worn by people in their 70s. The rise of headphone use with mobile phones and Zoom means the problem is getting younger.

eargym is the new way to care for your hearing, empowering anyone with a smartphone and headphones to take control of their hearing health. We are providing an innovative solution to tackle hearing loss before you need hearing aids - play with purpose - fun and immersive hearing training games that help your brain hear better even when your ears can’t - eargym is a software upgrade for your entire auditory system.

We have a beta product in the app stores and are in the process of closing our second funding round, looking to build a strong team to help monetise the business and help people improve their hearing health by playing fun training games with purpose.

What we are looking for

We are looking for an experienced Flutter app developer to lead our app development.

Someone motivated by our purpose and mission to improve hearing health and contribute to research that can help reduce dementia - someone keen to work in a startup environment.

The role will be supported by co-founder and Chief Product Officer, Junior flutter developer(tbc), UX and UI designer, Unity games developer, product manager, CTO advisor and our expert advisory team.

Ideal expertise and experience

The ideal candidate will be confident with front and backend-as-a-service app development and an expert using Flutter. Will have worked in product development publishing app based products, tracking product success and working with a product team to iterate to product market fit.

  • Flutter app development
  • Firebase integration
  • QA testing and App store publishing
  • App analytics, data tracking and product iteration

Specific experience desired

  • Gamification 
  • In app notifications
  • Push notifications
  • Payment and subscription implementation and management
  • Unity integration / working with mobile gaming
  • 3rd party services / SDK integration
  • Working with audio
  • Data storage and security

 

Timeline

Full time role starting in November or December 2021.

Location

Role is predominantly remote, with monthly and ad hoc product team meetups in London and surrounding area. Geographical location is not important but you need to be able to travel to the London area easily.

Remuneration

Dependent on experience. Share options.

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